Integrating project work directly into a new media rhetoric curriculum means that a number of important and persistent questions immediately arise:

• Can new media development work truly find a home as part of an English department when the course and the students deal with such a wide range of theoretical concerns and with such a wide range of technological practices?

• Do students always need to complete their work? And how does one define "completion" in an interactive, new media design process?

• How do you assess the quality and level of success or failure for the projects that students create, especially when you’re asking students to create something completely new and highly experimental? What do you use as a guide for assessment that makes sense to you as instructor and to your students?

     
  Image of large face from live video footage looking down at a visitor leaving the CompuObscura. Taken by Cal Poly Architecture class students using class-created model and slide projector, Spring 2004.  
     
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