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At
the California Polytechnic State University (Cal
Poly), San Luis Obispo, an interdisciplinary team
of professors and their students from the departments
of English, Art and Design, Architecture, Computer Science,
and Graphic Arts and Communication have designed an
interactive new media theater called the CompuObscura,
a device that updates the concept of the
camera obscura and connects it to other CompuObscuras
around the globe through Internet II technology (Internet
II is a faster version—twice the throughput—of
the current Internet that is currently restricted for
use by select research centers and major universities
in the USA).To inform the development and design of
the CompuObscura, the Cal Poly faculty and students
have collected this technology invention, development
and testing process into a research collective called
the Lumiere
Ghosting Project.
While the CompuObscura is a fairly
complex technical device, and the Lumiere Ghosting Project
is a complicated combination of research, pedagogy,
usability testing, and program management, the ultimate
goal for all these projects is fairly simple, and somewhat
light-hearted—they both revolve
around play and experimentation with emerging digital
technologies.
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