References

Aristotle's Assassins. (n.d.) Utah State University's Learning Games Initiative. Retrieved November 18, 2014, from http://lgi.usu.edu/projects/aristotle.htm

Sosnoski, Jim, Jones, Steve, Carter, Bryan, McAllister, Ken, Moeller, Ryan, & Mir, Ronen. (2006). Virtual Harlem as a collaborative learning environment: A project of the University of Illinois at Chicago‚Äôs Electronic Visualization Lab. In Joel Weiss, Jason Nolan, Jeremy Hunsinger, & Peter Trifonas (Eds.), The international handbook of virtual learning environments (pp. 1289–1320). Dordrecht, The Netherlands: Springer.

Image Credits

LGI member headshots were provided to the author by the individual. All other images were used with permission of Judd Ruggill except the following:

Hancock, J. D. (2012). Who wants to play video games? [Photograph]. Retrieved November 18, 2014, from https://www.flickr.com/photos/jdhancock/7439512656

RebeccaPollard. (2005). Tex playing video games [Photograph]. Retrieved November 18, 2014, from https://www.flickr.com/photos/34396501@N00/58694182/in/photolist-

Taylor, Dan. (2010). Video game legends trump cards [Photograph]. Retrieved November 18, 2014, from https://www.flickr.com/photos/dantaylor/4555623352

 

Works by LGI Members

This section includes a bibliography of scholarly resources and further reading on games written by Learning Games Initiative Members.

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Advice and Resources

This section provides advice for those who wish to enter the field of game studies. It also describes further resources for those interested in research on games.

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About the Interviewer

This section introduces the interviewer, Stephanie Vie (at the University of Central Florida), and describes her work with video and computer games.

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