The student’s responsibility, as owner of this particular tomogachi, was to interact with Anne-chan throughout the day (by pushing a number of very, very small buttons clustered on the front of the case), ensuring that the little ghost continued to feel loved and cared for.

While the tomogachi fad quickly burned itself out in Asia and the West, the presence of virtual, ghostly “friends” (tomodachi is Japanese for friend, thus with slight alteration we arrive at the trade name tomogachi) informed by a vibrant mix of Western and Eastern visual and prose narratives is still quite popular in Japan (Morton). Now this exchange of media ghosts has gone wireless through Internet-driven cell phones that allow teenagers to trade tomogachi-like characters from one phone to the other as a companion to their continual stream of text messaging. These exchanges of ghost-like animated characters is a vital part of this youth-driven wireless culture (called keitai culture in Japan—keitai is the Japanese word for these specific kind of gaming/text-enabled cell phones) as these youthful cell phone owners take part in large-scale multi-player games while commuting to school or when filling dull moments at a part-time job.

     
  A large-screen ketai optimized for Japanese web surfing. Tokyo, Japan. Found at: http://www.thefeature.com/article?articleid=100130  
     
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