One—Approaching
the device from a distance. As participants approach
the device, they will begin to make guesses about what
is inside, using clues from the design and their experience
with similar architectural constructions to foretell
what is going to happen to them when they pass through
the entrance. As we have worked on the interior and
exterior design of the device, we have decided that
the element of play, carnival, and transgression (manifested
through the act of voyeurism) can be incorporated into
the "shell" of the device itself.
Students have become attached
to the idea of
the screen, and I am attached to the idea of the
circus tent, and so when working with a group of architecture
students on the design we decided to connect the idea
of the circus tent with the practicalities of a projection
screen.
Many of the designs that students
created used light materials to make the structure easy
to put up and take down, and also created screen-like
surfaces on which images could be projected from the
outside in, or from the inside out. The final manifestation
of the device will be a combination of tent and screen,
along the lines of the structures created by the architecture
students in Spring 2004.
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