This projected environment also contains live images of other CompuObscura participants (interacting in distant CompuObscura installations), and ghost-like images of other people captured from surveillance camera installations in public spaces around the globe.

Also inserted into this projected environment are a number of ghost-like wisps of smoke (roughtly the size of the participants) which display a wide variety of Lumiere Ghost images lifted from films, television shows, and moving images siphoned on the fly from Internet feeds around the country and from a number of countries in Europe and Asia.

As CompuObscura participants move around the room, they can see that their movements influence the movement of the Lumiere Ghost images in the projected environment. CompuObscura participants can also interact with some of the ghost-like participants in the projected environment who may, in fact, be participants in other, distantly located CompuObscura installations.

Second generation 3D models of the interior of the CompuObscura. View from inside, focusing on the projection equipment. Images created by Jon Elsdon © 2004.
     
  Second generation 3D models of the interior of the CompuObscura. View from inside, focusing on the participant. Images created by Jon Elsdon © 2004.  
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