Bot/Robot--A MOO character programmed by a MOO user to respond in certain set ways to prompts by other users. There is no actual person behind these characters. For example, a "doorman" bot might be programmed to say "hello" and open a door whenever a new MOO player appears, or say "Fine, sir," whenever addressed by another player. Sometimes these bots are so elaborately programmed that players mistake them for other players (and sometimes even sexually proposition them).
Client--A software program designed to give users easy access to MOOs.
Domain Name--The unique name of a server hooked up to the Internet.
Ethos, Pathos, and Logos--In Artistotelian rhetoric, these are the three kinds of persuasive appeals available to a rhetorician. Ethos refers to the credibility of the speaker or writer, pathos refers to appeals to the emotions of the audience, and logos refers to the clarity and effectiveness of the message delivered by the rhetorician. Introductory rhetoric classes at the University of Texas at Austin use Aristotle's rhetorical triangle as a model for teaching argumentation.
MOO--MUD-Object-Oriented. See MUD, below. A MOO is a MUD that uses an object-oriented programming language to allow users to create objects and rooms in the MOO.
MU*--A collective terms for MUDs, MOOs, MUSEs, MUSHes, etc. It is pronounced "em-yoo-splat."
MUD--Multi-User Domain or Multi-User Dungeon. An online, text-based, role-playing virtual world. The first of these "worlds" was developed in the late 1970s.
Port Number--A number that directs MOO users to the "door" on an Internet server to gain access to the MOO.
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