Janet Murrays 1997 book Hamlet
on the Holodeck enthusiastically looks toward the full exploitation
of the enormous potential for storytelling that interactive media and
hypertext offer not just as a tool for telling tales, but as a way for
people to play, understand each other, and think. In addition to (and
probably even second to) her enthusiasm about the new media, Murrays
description of the essential properties of a successful digital environment
influenced the development of this class by defining four elements that
students needed to consider when
conceptualizing projects.
Digital environments are procedural (p. 71) Procedural environments
move forward through the execution of rules the rules, or the set of
consequences linked to each user choice, are part of what a writer creates.
In essence, the author becomes responsible for the grammar of the product,
not any particular path.
Digital environments are participatory (p. 74) Participatory
environments are audience-centered in that they are audience-controlled.
The author must turn over significant responsibility and control to the
users.
Digital environments are spatial (p. 79) Spatial environments create a sense of place, from
graphics, description, metaphor or any combination of these.
Digital environments are encyclopedic (83) Encyclopedic environments hold the promise of an
unending potential one that can be extended, updated, combined with other worlds to become
unending.
Because of the nature of interactive media, my students usually write
proposals describing complete projects which they could never have the
time, equipment, of money to complete on their own and that is what
I encourage them to do. I want to encourage the enthusiastic vision Janet
Murray expressed in her work for the medium unfettered by the reality
of what a 16-week class in a college computer lab can do. I hope they
will cultivate an understanding of what is and will be possible in interactive
media and understand that in this field they need to get into the habit
of thinking beyond what they can do at the moment. Ultimately, they produce
a piece of their monster visions that is small enough to practice specific
arts yet large enough to get a taste of the scope of the work needed.