[Jason Thompson speaking]: It’s unique. It’s not … I like this idea … I think … I don’t know how to say it, but it’s this idea that because there’s no kind of homegrown PhD in game studies in this country, that everyone is coming in from these different angles. And though many of them are informed by disciplinarity, others are informed by “he’s a fan,” or being a producer, that kind of thing. So Marc’s training is in gender and cultural studies and kind of semiotics. And so the way he’s approaching the subject is different. I guess embodied but it’s that kind of threefold, fourfold approach that’s simultaneous: what is this game in its absence of transgender avatars telling the player about the production of knowledge, or something like that. It’s a question that is not … I guess I’m attracted to people who are asking unpopular questions or questions that aren’t obvious. It wouldn’t dawn on someone else besides Kevin to see World of Warcraft as the … something like our medieval … that’s unique. So his training in the medieval and his understanding of the medieval is this kind of hybrid approach to a subject that isn’t, hasn’t been already stated [unintelligible]. And I guess that’s … yeah, I guess that’s as close as I can come.