[Kevin Moberly speaking]: The SIG … this is the first year we're doing it, and we're very excited about it. What the premise of the SIG is again a multiperspectival conversation about games. We get a lot of people as can be right now, probably a lot about teaching and games because this is CCCC and the bias is toward education, educational applications and … but I'd also like to talk about virtues and games and how that sort of speaks to the academy and sort of get, you know, this is Richard Rorty, you know, the more people you have in conversation, you know, the more knowledge you have. And also sort of to build on … sometimes as rhetoricians we tend to go to, say, Ian Bogost, whose insight is great that, you know, games are rhetorical through the rules. But we sort of … it’s almost as rhetoricians, we don’t go to ourselves very much and we, and so we don't go to people in the field like Ken McAllister and someone like that. And to tie this eventually into LGI, the SIG, so to have an ongoing presence at the CCCC conference and to have a network of game scholars.